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A snowy scene in Minecraft Preview

Minecraft Preview 26.70.22

Published: October 28, 2026 - View official source

Test more of the upcoming game drop's features! Build a winter wonderland with a full set of snow bricks, including snow bricks, packed snow brick slabs, snow brick stairs, and snow brick walls. Freeze water into frosted ice blocks by feeding blue ice to a cold sulfur cube. Cool!

And as always, we're keen to get your feedback on these new features at feedback.minecraft.net, and you can report any bugs you find at bugs.mojang.com.

Drop 4 of 2026 Features


Block sets

  • Introduced Snow Bricks
    • A new snow themed brick block set
    • A decorative block
    • Building block in the same vein as other brick block sets
    • Does not melt
    • Best tool is Shovel

Blocks

  • Blocks from the Packed Ice Bricks block set are now correctly located in the Creative inventory, following their Sulfur counterparts
  • Blocks from the Packed Ice Bricks block set now cause Note Blocks to play the Chime sound
  • Packed Ice Bricks Slabs and Stairs now submerges correctly in lava and water
  • All parts of the Packed Ice Bricks set now has names following the same pattern as for the other Bricks Block sets
    • Emits ambient sounds if standing on a block of packed ice
  • Wandering Traders now sell one Ice Crystal for two Emeralds

Mobs

  • Husks now convert into Zombies before becoming Frostbites when submerged in Powder Snow (MCPE-243516)
  • Zombies, Husks, and Drowned no longer take freezing damage in Powder Snow (MCPE-243321)
  • Drowned now convert into Zombies before becoming Frostbites when submerged in Powder Snow (MCPE-243517)
  • Villagers and Zombie Villagers now spawn as their snowy variants in Ice Caves
  • Sulfur Cubes now have a new archetype: Cold
    • Sulfur Cubes with the Cold archetype create Frosted Ice when moving over Water source blocks, similar to the Frost Walker effect
    • Otherwise behaves like the Fast Sliding archetype
    • Obtained by equipping a Sulfur Cube with a Blue Ice block

Sound

  • Brittle ice shows correct closed captions when cracking

Features and Bug Fixes


Accessibility features

  • Added new tooltips to 14 misc items and updated existing tooltips for Smithing Templates, workstations, tools and enchantments
  • Realms FAQ pages now hints to navigate down when expanded
  • Closed Captions no longer briefly flash and disappear after closing a GUI (MCPE-237489)

Blocks

  • Fixed the map color of Lightning Rods
  • Suspicious Sand now displays a closed caption when a player brushed it to completion (MCPE-238923)

Gameplay

  • Fixed an issue where teleporting into the side of a block could trigger effects meant for standing on it
    • Ender Pearl now teleports the player to where it was on the tick before it hit, in order to match Java behaviour
    • Teleporting no longer assumes a player who was on the ground before teleporting is still on the ground afterwards
  • Fixed an issue on the first connection to experiences that could prevent certain multiplayer features from working correctly

Graphics

  • Block cracking textures on Icicles, Ice Crystals, Straw Beds, and other single-sided custom geometry blocks are no longer darker than intended
  • Equipped platform-exclusive skins, such as Mario Mash-up skins, now appear in local and platform-only worlds on Nintendo Switch
  • Fixed an issue where certain animations would play too fast in split screen play.
  • Fixed an issue that could cause a rendering error when multiple items were placed on a campfire with ray tracing enabled.

Input

  • Pressing Tab in chat with a physical keyboard on Android now autocompletes commands instead of typing a "Õ" character (MCPE-242450)
  • Ctrl+Backspace and Ctrl+Delete with a physical keyboard on Android now delete a whole word instead of a single character (MCPE-242450)

Mobs

  • Frogs in deep water now reliably swim up and climb out onto nearby land
  • Adult Turtles in water now climb out onto nearby land instead of staying in the water

Music Add-Ons

  • The pocket jukebox will not impact player movement

Realms

  • Closed saves screen context menu at the start of realm download
  • Updated Realms menu engine integration

Sounds

  • Fixed duplicate music disc playback when a split-screen player joins

User Interface

  • Fixed a bug where offers in the Content section of the Marketplace Pass page loaded forever when the page was opened from a web deeplink
  • Players can now use number keys to move items from the hotbar into slots within a Furnace, Blast Furnace, or Smoker (MCPE-242444)
  • Removed the extra "1." prefix from the version number shown in the Ore UI main menu (MCPE-243637)
  • Fixed a bug which caused icons to sometimes flicker in the achievements screen (MCPE-242510)
  • Marketplace Pass in Settings > Subscriptions now shows the number of days remaining on the subscription
  • Fixed a bug where the grayscale attribute on icons and image atlas elements was not working in JSON based UIs.
  • Fixes 'Activate Texture' button from opening a broken version of the settings menu.
  • Added responsive Marketplace hero rows that feature one highlighted item alongside supporting items
  • When reordering packs with a keyboard or controller, focus now stays on the pack being moved, and pressing Back (B on a controller, Escape on a keyboard) cancels the move
  • Updated Marketplace content cards to size artwork and item details to their layouts
  • Limited responsive Marketplace grids to six columns by default

Marketplace

  • The gifting error dialog now displays "Unable to Gift" when the sender is ineligible to send a gift
  • The gift purchase confirmation button now shows the Minecoin icon (or the PlayStation token on PlayStation) next to the price instead of the word "Minecoins"

Technical Updates


Items

  • Added new tag for sulfur cubes to make use of for physics determination and absorbing:
    • minecraft:sulfur_cube_archetype_cold

AI Goals

minecraft:behavior.move_to_land

  • Now only targets land the mob has a full path to, so mobs no longer swim against a wall trying to reach land on the other side
  • No longer gives up as soon as it starts when goal_radius is smaller than the 2 blocks the mob moves past the land
  • When search_count is above 0, sampled positions are now snapped to the ground, so mobs in deep water find nearby land much more reliably

API

  • Fixed the Wither entity becoming invalid before scripts could access it in world.afterEvents.entityDie callbacks
  • The BlockMapColorComponent can now be fetched on any block (MCPE-240722)
  • PrimitiveText and DebugText are no longer hidden by the "In Game Player Names" option being disabled.

Biome Components

minecraft:tags

  • Added the frozen tag to the Ice Caves biome

Blocks

  • Box arrays in minecraft:collision_box have been updated as follows from version 1.26.70 and onwards:
    • 'origin' and 'size' have been deprecated in favor of 'min' and 'max'.
    • 'min' and 'max' were removed from version 1.26.60. Their minimum version is now 1.26.70 and they no longer require the "UpcomingCreatorFeatures" experiment to use.
    • The maximum box count limit for min and max arrays is now 32.
    • The component will not accept empty values.

Dedicated Server

  • Added pack optimization support to Linux dedicated server.

Editor

  • Added support for keyboard usage to affect structures in Layout Editor

Entity Components

  • Added the following fields to the minecraft:teleport component
    • target_teleport_distance: The minimum and maximum distance the entity can teleport towards its target
      • Defaults to [16.0, 16.0]
    • target_teleport_offset: The maximum random offset, on each axis (x, y, z) and in either direction, added to the teleport direction
      • Defaults to [4.0, 8.0, 4.0]
      • on_teleport_sound: Level sound event played after a successful teleport
        • Falls back to the default teleport sound if none is bound; use "undefined" for a silent teleport
        • Defaults to teleport
    • can_teleport_into_liquid: If set to true, the entity can teleport into blocks that contain liquids, such as water
      • Defaults to false

minecraft:trail

  • Updated the minecraft:trail schema for format version 1.26.70
    • block_type defines the trail block to place
    • shape defines the horizontal placement pattern as corners, square, or circle
    • extent defines the maximum horizontal distance from the center at which blocks can be placed
    • offset defines the trail block placement positions relative to the entity
    • placement_filter defines the entity conditions required before processing placement positions
    • placement_checks accepts none, block, or standard to control validation at each placement position
    • placement_conditions defines block requirements at vertical y_offset values from each placement position
      • Entries combine with AND and block_types within an entry combine with OR
      • When omitted, placement_conditions defaults to [{ "y_offset": 0, "block_types": ["minecraft:air"] }]
    • place_only_on_block_position_change limits placement to ticks where the entity moves into a different block or lands, and defaults to false

minecraft:transformation

  • transformation_sound now respects entity-specific sound mappings in sounds.json

Entity Event Responses

  • Added the "place_feature" entity event response, allowing features to be placed at the entity's position
    • The "feature" field allows to specify the type of feature to place
    • The "target" field allows to specify which target entity's position to place the feature at
    • This feature is currently only for internal use and will be made public in the future

User Interface

  • Added "Close Creator Screens" keybinding to force close custom DDUI screens.

Experimental Technical Updates


API

  • Added class BlockItemFrameComponent to beta for inspecting, setting, replacing, and clearing the item displayed by item frames, with an option to drop the item when clearing
  • Added getRotation and setRotation methods to BlockItemFrameComponent in beta for inspecting and setting item frame rotation in 45-degree increments, from None through Clockwise315