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Minecraft Beta - 1.10.0.4 (Xbox One/Windows 10/Android)

Published: February 6, 2019 - View official source

6 February 2019

PLEASE READ before participating in the Minecraft Beta:

  • You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta. Featured servers may also be unavailable
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see ms/JoinMCBeta for detailed instructions
  • Beta builds will likely be unstable and are not representative of final version quality. Please backup your Worlds before joining the beta
  • Finished releases may not include all new features, changes, and fixes from the beta to preserve stability and may slip to a later release

 

Changes:

  • Updated Smithing Table textures 

Fixes:

  • Fixed a crash that could occur when spawning near new Villages on mobile devices
  • Hills in tall birch forests now generate at the correct height again
  • Scoreboards now work correctly with custom named entities 
  • Scripting Documentation Tweaks and Fixes:
    • Removed extra spaces from the Scripting documentation to allow scripts to be copied and pasted more easily 
    • Adjusted Scripting documentation to use lower case letters for position parameters in “minecraft:pick_hit_result_changed” 
    • Updated the scripting documentation to show how to better use “initialize()” function 
    • “createEntity()” documentation calls out the created entity type and identifier 
    • There is now documentation for the manifest file 
    • Tabs are now converted to 2 spaces when printing examples as HTML 
    • “SpatialQuery” documentation now mentions that the 3 optional parameters are all or nothing 
    • Fixed a bug with scripting level component documentation not generating
    • Fixed a scripting crash that could occur when using “SpawnParticleInWorld” events 
  • Scripting “isValidEntity” now correctly checks for valid entities only 
  • Fixed incorrect results for “hasComponent” on some entity components 
  • Fixed an issue where terrain is often not adjusted to generated structures in Villages, causing floating platforms 
  • Fixed an issue where redundant dirt blocks could generate inside Village structures 
  • Fixed a crash that could occur when launching the game 
  • Fixed a crash that was preventing iOS players from accepting game invitations
  • Ender Dragon is no longer invisible when respawned. (MCPE-41377)
  • Lectern models now support higher resolution textures
  • Custom entity spawn eggs now work correctly in dispensers (MCPE-40408)
  • Custom entities can now be used with the [type=] command argument 
  • Fixed the Pillager spawn egg texture when it is placed in an item frame (MCPE-39530)
  • Players can no longer respawn with shields in their hands
  • Shields now appear correctly when being rapidly raised and lowered in third person view 
  • Shields now always shake when blocking damage 
  • Activated shield now animates properly when holding a crossbow (MCPE-41255)
  • Fixed a crash that could occur when spawning in a custom entity 
  • Fixed a z-fighting texture issue on the Zombie Horse mane
  • Endermen no longer look like they're always holding something when attacking
  • Fixed a crash that could occur when adding a resource pack with a missing pack icon 
  • Fixed a crash that could sometimes occur when loading in some resource packs 
  • Baby mobs no longer briefly appear adult-sized when being leashed
  • Worlds now appear in the correct order on Xbox one after restarting the game
  • Breeding animals no longer spawns two baby mobs
  • Fixed a crash that could occur on Xbox when copying worlds
  • Fixed a bug that prevented items from being crafted from the recipe book if the all items option was toggled
  • Fixed another issue that could cause the game to sometimes not load past the Minecraft splash screen on some devices (MCPE-35078)
  • The Wandering Trader Llama no longer renders with incorrect textures (MCPE-41162)