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Minecraft Beta - 1.11.0.4 (Xbox One/Windows 10/Android)

Published: March 7, 2019 - View official source

7 March 2019

PLEASE READ before participating in the Minecraft Beta:

  • You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta. Featured servers may also be unavailable
  • The beta is available only on Xbox One, Windows 10, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
  • Beta builds will likely be unstable and are not representative of final version quality. Please backup your Worlds before joining the beta
  • Finished releases may not include all new features, changes, and fixes from the beta to preserve stability and may slip to a later release

New Features:

  • When choosing a skin from a skin pack, the selected skin will now roam between Bedrock devices using the same account
  • Players now receive a discount from villager trades while they have the Hero of the Village effect
  • Added loot dropped by pillagers and vindicators during a raid 
  • When a raid starts, a horn is heard by every player in the dimension, coming from the direction of the raid spawn point 
  • Added a screen for Accessibility in Settings
    • Text to Speech can be enabled for chat
    • UI Screen Reader can be enabled to say the name of controls and their current state 

Changes:

  • Note on World Generation: In order to deliver the coolest generated villages possible, some world seeds may have villages generate in different areas than they used to before this update
  • Wandering Trader is no longer behind the Experimental Gameplay toggle 
  • Completely revamped Villager trades for each profession
  • Increased the radii for job site blocks so villagers get to them more often and are less angry 
  • Zombie Villagers now update to new Zombie Villagers when not part of template worlds 
  • How to Play has been updated with helpful Village & Pillage knowledge 
  • Improvements to villager and iron golem pathing
  • Increased the amount of scaffolding that can be placed out from its initial support 
  • Added an experience bar to the new villager trading screen 
  • Villagers will now resupply their trades when arriving at their job site 
  • Villagers now hide in houses during raids and when bells are rung 
  • Villagers cannot be traded with during a raid 
  • Wandering traders do not resupply trades and will despawn when out of trades 
  • Maps can now be locked by using glass panes on the Cartography Table 
    • Locked maps do not update to reflect explored areas or changes in the world. Unexplored areas will remain unexplored
    • Locked maps cannot be extended but can still be copied

Fixes:

  • Crashes/Performance
    • Fixed the crash from the previous beta that could occur when re-joining a world while the Ender Dragon was in view 
    • Fixed a crash that occurred when opening the chest inside a taiga village Fletcher's workplace 
    • Fixed several crashes that could occur during gameplay 
    • Fixed the black screen that appeared after a suspend/resume on Android devices 
    • Template worlds using custom villager trades no lo longer crash the game 
    • Fixed a crash that occurred when using invalid characters on signs (MCPE-41671)
  • General
    • Windows 10 players with Minecraft installed on a different drive no longer get an error message saying that they are out of storage space, unless they are truly out of space (MCPE-32501)
  • Gameplay
    • Increased the visibility of the raid boss bar past the village bounds 
    • Hero of the Village is now granted for three in-game days instead of one after completing a raid 
    • Bells now ring in the preparation phase of raids 
    • Players no longer float around beds while sleeping (MCPE-41344)
    • Bad Omen now disappears after five in-game days, drinking milk, or dying 
  • World Generation
    • Lily pads once again generate in the world (MCPE-42560)
    • Fixed some buildings in villages not containing loot inside their chests 
    • Fixed ground level blocks getting cut from underneath village structures 
    • Beds will more commonly generate in villages 
  • Mobs
    • Villagers from 1.10 worlds are now properly converted to new villagers 
    • Villagers can no longer get stuck inside composters. It was kinda funny though. 
    • Villagers will actually follow proper etiquette and close doors behind them (MCPE-41170)
    • Villagers no longer spend too much time at their job sites 
    • Villager children no longer stay out playing too late. Get to bed! 
    • Villagers that the player is trading with will no longer run and hide when a bell is rung until after the trade is complete 
    • Underwater mobs no longer spawn on land (MCPE-40783)
    • Sorted out the Wandering Trader's priorities so they won't get attacked as easily 
    • Raiding mobs will now attack players and villagers if they are spotted on the way to a village 
    • Evokers now count towards the raid counter 
    • Fixed a white stripe that appeared on the Librarian's shoulder 
    • Skeletons once again turn before shooting 
    • Tamed cats now lay on their sides when sleeping on a bed (MCPE-40726)
  • Blocks
    • Composters now have proper lighting (MCPE-42561)
    • Lanterns can once again be placed under stairs
    • Corrected the breaking particles for the grindstone 
    • Sounds now play for job site blocks when villagers are using them 
    • Fixed campfires not looking right when using HD textures
    • Using Ctrl + Pick block no longer creates a new bed with extra data attached (MCPE-42494)
  • Items
    • Banners can once again be copied in the crafting grid (MCPE-42534)
    • Banners can once again be seen by players joining a world and no longer cause a crash when viewed in the inventory (MCPE-42529)
  • User Interface
    • The anvil output slot once again updates when removing items from the input slot (MCPE-42420)
    • Bad Omen status now shows remaining time displayed on the mob effects screen